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Background Work with WorkManager - Java

Background Work with WorkManager - Java WorkManager is a compatible, flexible, and simple library for deferred background work that is covered in this codelab. WorkManager is the recommended task scheduler on Android for deferred work that must be completed. Description In this course, you will : Adding WorkManager to your project Scheduling a simple task Input and output parameters Chaining work Unique work Displaying work status in the UI Cancelling work Work constraints Syllabus : Add WorkManager to your app Make your first WorkRequest Add Input and Output ...

[100% FREE] C++Tutorial for Complete Beginners

C++Tutorial for Complete Beginners

How to program in the popular (and tricky!) C++programming language,for complete beginners.

Description

In this course,you will learn:-

  • You'll be able to create sophisticated C++programs.
  • You'll be able to apply for C++employment with a good chance of getting one.
  • You'll learn the fundamentals of computer programming,such as Object Orientation.

Syllabus:-

  • Introducing C++
  • Screen Resolution
  • Setup and Installation
  • Hello World C++
  • Outputting Text
  • Variables
  • Strings - Working with Text
  • User Input
  • Binary Numbers and Computer Memory
  • Integer Types
  • Floating Point Types
  • Other Types:Char and Bool
  • If
  • If-Else
  • If-Else If-Else
  • Comparing Floats
  • C++Conditions
  • While Loops
  • Do-While Loops
  • "For" Loops
  • Break and Continue
  • Arrays - Lists of Data
  • Multidimensional Arrays
  • Sizeof and Arrays
  • Sizeof Multidimensional Arrays
  • Switch
  • Functions
  • Return Values
  • Function Parameters
  • Headers and Prototypes
  • Classes
  • Data Members
  • C++Constructors and Destructors
  • C++Getters and Setters
  • C++String Streams
  • Overloading Constructors
  • The "this" Keyword
  • Constructor Initialization Lists
  • Pointers
  • Arithmetic
  • Pointers and Arrays
  • Pointer Arithmetic
  • Char Arrays
  • Reversing a String
  • References
  • The "const" Keyword
  • Copy Constructors
  • The New Operator
  • Returning Objects from Functions
  • Allocating Memory
  • Arrays and Functions
  • Namespaces
  • Inheritance
  • Encapsulation
  • Constructor Inheritance
  • Twos Complement
  • Static Keyword
  • Particle Fire Explosion
  • Using C++Libraries
  • Aquiring Simple Direct Media Layer
  • A Basic SDL Program
  • Creating an SDL Window
  • Textures,Renderers and Buffers
  • Setting Pixel Colors
  • Creating the Screen Class
  • Bit Shifting and Colors
  • Adding a Set Pixel Method
  • Animating Colors
  • Creating Particles
  • Animating Particles
  • Creating an Explosion
  • Ensuring Constant Speed
  • Bitwise "And"
  • Implementing Box Blur
  • Tweaking Particle Motion
  • Languages Overview


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